12/3/2023 0 Comments The undying warlockYou can add your own input into the how if you like, or maybe just leave it to the DM and then when you see them offer that opportunity it is your cue to get your RP on and go for it.Īs an example, one of my characters is just a memory rather than a real person, as such I agreed with my DM that the only way they can really die is if their patron forgets about them. I find mechanical options less interesting than roleplaying onesĪs a result this answer isn't going to focus on how you can earn this kind of thing with rules, and more on how you can earn this kind of thing through your DM.Įssentially this boils down to telling your DM you have a cool idea, and asking them to help you achieve it. With this in mind, and if your DM is game, I think SeriousBri's answer to this may be the best option - just negotiate with your DM for this instead of some other small advantage or for some narrative drawback. So, while immortality is an old and understandable human desire that you may want to experience through your character, in a normal D&D campaign not aging is not going to give you any significant mechanical benefit. I once had a character who had exactly this ability, and it was great for roleplay, but otherwise irrelevant. Even at a more realistic pace, the in-game time of most campaigns I have played is only a few months or maybe one or two years of game time if there are narrative pauses. You may get the Boon of Immortality as an epic boon on level 20, this will do it without any negatives, but unfortunately it is quite unlikely that you ever will play to that level, and even less so that you will play an extended campaign on that level.īy the encounter XP math, it would just take you a bit more than a month to get to level 20. But of course, you will be locked up.īoon of Immortality. Imprisonment, likewise lets you not age and is accessible from level 17, and you can pick something like hedged prison, so you can at least be active there and do something. Living on the Astral Plane has its own difficulties, though. However, you would then not be a Warlock any more so that may not work for your plans.Īstral Projection, again available from level 17, makes it so your body won't age. Casting that on yourself, you can pick a form that does not age, like a devil. As a warlock you can learn True Polymporph at level 17. The downside: costly, and depends on others. You can then transfer into that young body when your old one dies. They say money is useless in 5e, but not if you can find and pay a high level NPCs arch-wizard to make a young clone of you. Gollum however should be a warning to you when it comes to messing with such rings. This dangerous artifact stops you from aging outright, and has lots of other interesting powers. Potion of Longevity, these can also help, but they are no long term solution as there is increasing risk drinking several of these. For every 10 years that pass, your body ages only 1 year, and you are immune to being magically aged." The downside is that this is not quite not aging at all, but it is going a long way towards it, and takes very little extra effort on your part. The Undying patron, from 10th level gets you Undying Nature which states " you age at a slower rate. For starters, you can pick a race that does not age fast to sidestep the entire issue, like a Warforged, but I think in you other warlock question you ask about the Forgotten Realms, and warforged are not normally an option there. You have plenty of spells and options, all with their own little catch. You have many options, but all have some drawback
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